Below are screenshots taken from this video showing a clear view of pretty much everything in the Land Pavilion, where I worked in summer 2014:
The sign was rather awkwardly placed.
The actual queue was visible to the whole pavilion, which wasn't great for experiential quality.
The actual entrance is very cramped, dodging around necessary supporting pillars along the flume's edge.
The queue would sometimes back up into the actual pavilion, giving the sense of a shopping centre.
The actual queue, as viewed from the almost always deserted/ closed/ disused cafe area.
The small space along the flume's edge from the flume.
Features I thought were necessary to include in the queues possible redesign.
My map I drew using the images
The conceptual plans I drew over the top of the existing space : by building a curved wall I figure that the queue shall be more experiential because it would not have the distractions of the pavilion. It would also centralise the pillar (in the centre of the drawing). The main sign could now be displayed on the pillar in the centre, for a less awkward placement of signage. The queue would take up quite a large area over some of the dining area, but I felt this was okay as I worked there in the busiest time of year: summer, and it was rarely used since it is just overflow. Only half would be taken away.
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