Wednesday 8 May 2013

OUGD401 - CoP Module Evaluation

Context of Practice - From Theory into Practice & Essay Evaluation


1. What skills have you learnt throughout this project and how effectively do you think you have applied them?

During this project I have learnt all about the context of where our art comes from. This has helped me to put into perspective the vibes that designs can give out, dependant on their inspiration or place in history. I have applied these same type of lecture-depth understanding to something I love and used it to create my publication.

2. What approaches to/methods of design production have you developed and how have they informed your design development process?

For my publication, I thought about the design production first, as my strength and passion is in pop up books and paper engineering. I chose to fit my subject, my other passion, to this paper concept - Disneyland. Because Disneyland is aimed at younger audiences/ is 'fun' this made the pop up book undoubtedly the best route to go. However due to lack of time management, and probably lack of confidence in my idea, this had to be reworked. I regrettably eventually went for a rather weakly designed version of a 'carousel' book. I resorted to this because the link to the carousel would link into Walt Disney's ride at the park - 'the carousel of progress' - it would make perfect sense. But I think my execution of it was rather poor and disappointing.

3. What strengths can you identify in your work and how have/will you capitalise on these?

I have discovered that I can work fast and efficiently under pressure, and that my academic writing skills are not as bad as I thought! I don't particularly want to capitalise on working under pressure, but will definitely work fast and more efficiently from the beginning of the project.

4. What weaknesses can you identify in your work and how will you address these for the future?

Weaknesses I have identified is that I am not being disciplined enough to keep up to date on daily blog posts. I am also very very poor at time management and in this instance I failed to ask if I was unsure and fell behind with progress because of lack of confidence in the idea. In the future, I will definitely ask for help and work through my idea rather than soldiering on with something that I have limited.

5. Identify 5 things you will do differently next time and what you expect to gain from doing these:


  • Blog everything as I go so it doesn't mount up!!!!!!!!!!!!!!!!!!
  • Leave room for things to go wrong 
  • Come to terms with a failing idea quickly and efficiently and put in place steps to make it work or move on from it.
  • Not be afraid to ask for help - if fellow students are also stumped, ask another informed individual - any advice is good advice when you're really stuck.
  • Experiment more with different materials and mediums to add diversity to my designs

6. How well do you think you've done/5?

Attendance   
4.99

Punctuality   
4.9

Motivation    
3

Commitment 
3

Quantity of work produced
5

Quality of work produced
3

Contribution to the group
5

Tuesday 7 May 2013

OUGD401 - 'A Brief History of...' Brief and Research based on ideas.

'From Theory Into Practice'

Design, develop and produce a publication entitled; ' A Brief History of...' (completed with a subject of your choice).
A publication can be anything you can read and extract information on. This includes blogs, websites, motion graphics, books, & magazines etc.


  • Think about your audience!
  • Be creative with your format!
  • Think outside the box!
The content of your publication could be based on something from what was studied in the 1st semester, but basically just has to show a deep understanding of a contextual subject or movement and it's impact on the audience and society of the time.

Evidence a deep knowledge of the...



  • Historical & chronological information
  • Social and cultural attitudes
  • Technological advances
  • Political attitudes

...of the time.


Be visual and experimental! Fulfil your choice of content and have fun with it.

Module deadline/ studio deadline: 7th May 2013.



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Creative publication inspiration


Ideas and development for this publication can be found here.



Disneyland History book; visual inspiration:

Disneyland Anaheim attractions when they were built:


Jungle cruise, 1955



Space mountain, 1975



Pirates of the Caribbean, 1967


Sleeping Beauty's castle, 1955


Bird animatronics from 'America Sings', 1974




Dumbo the flying elephant, 1955


Monsanto's House of the Future, 1957


Matterhorn, 1959



Mad Hatters tea cups, 1955

Looking into typical 1950's Disney-style illustration:



































Screenshots from 'the Disneyland story'



Good typography could inspire different pages in the book?





I need a lot of reference photos of Walt for his illustration.



A good reference photo for the Disneyland story show illustration


The Jungle cruise - with photoshopped erased boat ready for an illustration.

The Frontierland lagoon around the time of Disneyland opening - ready for a paddle steamer illustration.


A picture of Main Street USA in Disneyland a week before opening. I wanted an image without any people on it, so I could add my own. I had to digitally remove Walt from the photograph and another man painting the tram tracks in the road, ready for my illustrated crowd. I also removed the sky and castle for my own illustration.


before and after sepia effect - a photograph I didn't use but was meant for the last page of the book. I wanted the photographs to all look similar and so some were made to look like they were from the 50's as opposed to the 60s-00s




I used the image on the left, and edited to make it black and white even though its from the early 00s. I used the left one rather than the right one, actually from the 50s because the perspective was better for my illustration.



Reference photo used for the illustration of the paddle steamer 

Another good reference photo - the image I would use in the background of the tv for the Disneyland story show.


a picture of a deserted and closed Coney Island.